We're at present in a electronic content material era. With the rise in flow of multimedia content material globally through the web it has bring about the necessity for reuse of content material kept in information; the utilisation of newly kept fabrics; partly entire broadcasting programmes and accomplished content. This publication proposes to teach strategies to those a variety of content material issues. it's going to talk about huge scale data for major content material and a retrieval approach for giant scale records and distant editing. The e-book also will study the security of highbrow estate rights, that's the most important issues dealing with content material owners.
- Examines the layout and implementation of a pragmatic electronic content material creation process
- Proposes to teach strategies to varied content material concerns
- Covers numerous retrieval tools for large-scale files utilizing MPEG-1 streaming expertise and distant enhancing utilizing an unique time code
- Discusses large-scale video archive structures so one can allow excessive pace retrieval and edit capabilities for giant quantities of video information with multi-purpose functions
A source that each one broadcast engineers, structures integrators and engineers for gear brands will locate invaluable.
The thorough method of this subject guarantees that this identify turns into the normal reference for R&D specialists in content material construction and electronic archiving.Content:
Chapter 1 what's a Large?Scale Archive? (pages 9–32): Yoichi Ishibashi
Chapter 2 content material creation from electronic data (pages 33–54): Haruo Hiki
Chapter three Archive?Correlated know-how criteria (pages 55–81): Takuyo Kogure
Chapter four test for content material creation with content material identity and MPEG?7 (pages 83–127): Yoshikazu Tanno
Chapter five New content material construction and Distribution atmosphere (pages 129–164): Manabu Ito
Chapter 6 Recap and the longer term (pages 165–181): Haruo Hiki
Chapter 7 usage and Systematization of Video resources (pages 183–192): Yoshikazu Tanno
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Additional resources for Content Production Technologies
Scenarios can be visualized on a personal computer; the structural table data used in the editing process as well as the editing result can be fed back to a scenario; content metadata are available in the cutting unit; in combination with NHK Archives, the content or material can be retrieved and re-used. 9 shows the conceptual diagram of the metadata service. This service is based on the metadata of materials or content stored in the archive. A metadata service provider can be a separate organization from the archive and can manage all metadata as a database (DB).
Reproduced from A. , ‘Facilities Outlines of NHK Archives’, Housou Gijutsu, February 2003 by permission of Kenrokukan Publishing Corporation. decoded and recorded as a VTR. 15 shows how an image is transmitted. 6 VIDEO PRESERVATION NHK Archives gathered movie films and VTR tapes that had been kept in archives at Hamamatsu and at Tsuruoka. In the storehouse, electrically powered moving shelves are used because of their costefficiency. People can easily handle tapes and films with an intelligent assist function: Preservation shelves – films and tapes are kept as they are.
Many different events, scenes, and cultures were shot and gathered. However, such an event or scene was filmed only once, despite particular events occurring annually, because the YMDPA wanted to collect as many different events or scenes as possible. Multi-purpose Material Can video material have multi-purpose usages? This question is frequently asked. And the answer is ‘no’ in most cases. The reason is that video material filmed for content A are not always suitable for content B. Is it possible to shoot scenes for content B while shooting for content A?