By Linda Bergkvist; John Wallin; Philip Straub; Robert Chang
D'artiste: electronic portray showcases the paintings and technical abilities of: Linda Bergkvist, John Wallin, Philip Straub and Robert Chang. every one grasp Artist provides their electronic portray innovations via a sequence of tutorials which begin with the unique proposal and step during the portray procedure to final touch. d'artiste: electronic portray is damaged into 4 sections dependent round every one grasp Artist. Artists' sections comprise a private gallery, the artist's paintings and suggestions of their personal phrases, a 20-page educational part, and an invited artist gallery that includes over 20 electronic work from probably the most gifted electronic artists on the planet.
Read Online or Download D'artiste: Character Modeling. Digital Artists Master Class PDF
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Additional info for D'artiste: Character Modeling. Digital Artists Master Class
Francisco A. Cortina The sense of mood and depth created by both the lighting and fog helped create an interesting backdrop for the character, which seemed as though he was a part of the scenery. I found myself wondering if there were any alien faces inside the lamps of the factory. Francisco A. Cortina I thought about Magritte's 'Ceci n'est pas une pipe' (This is not a pipe) painting. Not a pipe, but also not a person here. Yet, with all the insects, carcass parts, bones and appendages were seen as a single unit, it comes to life.
The idea of combining two opposite things like a pair of deadly machine guns and a baby chicken was not an easy thing to pull off, yet it worked great here. I think it was the blending and simplification of both the forms and colors that really made the character believable for me. J-N3-R 3ds max, Photoshop, Brazil r/s Jorge Baldeon, ECUADOR [left] This Girl loves eating Tomato Photoshop. 3ds max Wenxian Huo. CHINA [right] Francisco A. Cortina For some reason, after looking at this character for a time, it began to remind me of a portable metal detector that could suddenly come to life.
Cortina I really liked the careful modeling and subtle forms achieved here. Areas such as the chest and belly, as well as the lips and eyelids, were very nicely shaped to convey both weight and motion. The body seemed to create its own sense of gesture and it was as though he was about to jump and spin in the air. Otis is Tripping Maya, Photoshop Rickard Johansson, Richard Blank & Bjorn Albihn. SWEDEN [left] Francisco A. Cortina Similar to the Germ, there was a very nice sense of simplicity to the model, containing details in key areas of interest.